Hi everyone ! 👋
I have a Roblox game with a power system (AbilityManager) that works perfectly—Fireball, Explosive Dash, Shield, etc. I also have a VFX pack already set up in ReplicatedStorage/VFX/ with lots of effects (explosions, fire, lightning, auras...).
🎯 What I want:
When I press Q to activate Fireball, for example → the right VFX from my pack plays at the same time the ability deals damage. Simple in theory... not in practice 😭
❌ The problem:
I’ve tried several approaches using AI, but nothing works properly. Either the abilities stop working, or the VFX doesn’t trigger at all.
✅ What I'm looking for:
Someone who can help me connect my AbilityManager to a client-side VFX system. I'm open to any method—whether it's via BindableEvent, modifying the AbilityManager, or something else—as long as the abilities keep working and changing a VFX later is easy (like just editing a config file with the effect names).
Thanks in advance to anyone who can help—you’d be legends 👑🫶
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