#anims dont play

1 messages · Page 1 of 1 (latest)

golden obsidian
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Can you show me how you're loading the animations

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do they play normally outside the conditions

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like

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directly doing m1:Play()

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Yeah then it's probably an issue with the animations themselves or the way you're playing them

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try creating an Animator instance inside Humanoid and call :LoadAnimation on that instead

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No it's literally an instance called "Animator"

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yeah
it's pretty much the same as Humanoid:LoadAnimation

valid plankBOT
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studio** You are now Level 4! **studio

golden obsidian
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Except you point it to the animator

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eg; Humanoid.Animator:LoadAnimation

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otherwise if that doesn't work
try checking if the animationid is set
the animation is yours/made on your account

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there's no reason it shouldn't work

chrome path
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Are you learning scripting are you just copying a tutorial from YouTube so you can make a combat game and publish it

hollow pulsar
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Did u set the animation priority?

chrome path
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yes

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i dont support the second option at all but for the sake of helping

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im gonna help you

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is it working?

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its supposed to work

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try debug using local anim = your anim
anim:Play() --> after this print (Anim.IsPlaying)

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if the anim is playing it'll print true

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if it dont

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you get false

hollow pulsar
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R u loading the animation before the character is loaded?