#anims dont play
1 messages · Page 1 of 1 (latest)
do they play normally outside the conditions
like
directly doing m1:Play()
Yeah then it's probably an issue with the animations themselves or the way you're playing them
try creating an Animator instance inside Humanoid and call :LoadAnimation on that instead
No it's literally an instance called "Animator"
yeah
it's pretty much the same as Humanoid:LoadAnimation
** You are now Level 4! **
Except you point it to the animator
eg; Humanoid.Animator:LoadAnimation
otherwise if that doesn't work
try checking if the animationid is set
the animation is yours/made on your account
there's no reason it shouldn't work
Are you learning scripting are you just copying a tutorial from YouTube so you can make a combat game and publish it
Did u set the animation priority?
he did
yes
i dont support the second option at all but for the sake of helping
im gonna help you
is it working?
its supposed to work
try debug using local anim = your anim
anim:Play() --> after this print (Anim.IsPlaying)
if the anim is playing it'll print true
if it dont
you get false
R u loading the animation before the character is loaded?