#Script Sharing / Protection of Work

1 messages · Page 1 of 1 (latest)

long python
#

I have multiple scripts that works together, the main one being on server side.
I would like to share this file with other factions (devs having their own games) (in a community) but to keep the equality between factions and my work safe.
I don't want them to be able to read/modify this main server script.
Is there a way to do it so that only the users in a specific community group can run this script in their own games (checking the creator of the game) ?
Is there a way that any dev cannot get access to this source code, therefore the inside parameters and modify them ?

Please help, the Forum hasn't been helpfull.

supple pebble
#

you will have to obfuscate all the code yourself and/or running code via a http request.

#

you can obfuscate by making the variables random gibberish and using a key to decode them

#

http request just hides the code but you can still read the code by loading the link in a web browser

#

there is no proper way to make your code closed source as this can be a security issue due to the fact that you can very easily hide malware in your scripts.

#

if you want true closed source then make your own game from scratch. not using roblox

vestal oyster
supple pebble
#

toolbox modules will always show their scripts once you import them into ur game

vestal oyster
#

Cant you do require(1238462) to use external published modules outside of your game?

supple pebble
vestal oyster
#

Not me neither

supple pebble
#

id need to do more research on this

#

the problem is that OP wants to obfuscate his server script which is different i guess

#

idk why he specifically said server script because module scripts will run the moment you require them

#

i been programming lua for like 8 months at most lol i dont know for sure anything outside of what i know