#Lights, Camera, More Highlights!
1 messages · Page 1 of 1 (latest)
ts
chudtastic
LETS GOOO
Hell yeah
that is nice actually
W
W
there already was a work around this lol, but hell yeah
OH MY GOD FINALLY
YEEESSS
What was it
I WANTED SO MUCH TO TEST THINGS WITH THIS
Finally
OH MY GOD IM GONNA CRY
I do not know this update and i wonder what the highlight can be used for
FINALLY
if you wanna highlight everything, one highlight in workspace. If you want to highlight certain objects over the limit just have them in a folder along with the highlight separated. I actually dont know if a folder could work but a model definitely can
Ah alr
IM LITERALLY CRYING 😭😭😭 I LOVE THIS
YESSSS
Ty
Oh my egads
finally
you don't need to put a singular highlight instance in a global model and place all the models into it 😭
i like this update
Oh my god I was literally just thinking about the low highlight limit
Peak
W
YOOOO
Why is there even a limit to these
probably a computational bottleneck in their rendering pipeline
FINALLY
It's easy to bypass anyways
Ts is written by chatgpt 💔
FINNALLLLYYYYYY
i didnt even know but lets go!
🤑
W but what took them so long 😭
Explain to me like I'm stupid (I am)
Same
the higlight limit was really low before, and it made it so you have to constantly destroy higlights that are not used, cuz the cap limit, but now its 255 so you can have alot more highlights without worrying
So more epileptic lights?
no highlights are like the outline on objects like a mesh or a part
baseparts in advanced word
What if roblox gave us the ability to change how things rendered
...
so real

