#how to keep a welds position when script moving the main part

1 messages · Page 1 of 1 (latest)

shy aspen
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made an ice cube which consists of an outer transparent layer and an inner core layer, problem with this is that when i welded them, and decided to run the script that all the cubes use together, the ice cube is the only one with a problem because the core wasn't transported.

i know you could easily place another line, but for the times i make a cube with multiple parts that isnt just one part i don't want to have to go through the struggle of repeating different special positions based on weld

Is there a way to move one part and the welds move with it via script

shy aspen
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trying to make something like the image listed

devout musk
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move the primarypart?

shy aspen
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how to apply a primarypart?

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???

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ive just been making

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attachment0 and attachment1

devout musk
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is this a model

shy aspen
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tool

devout musk
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can i see what it look like rn

shy aspen
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alr

devout musk
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how r u moving it rn?

shy aspen
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im moving it rn by drag selecting them

devout musk
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yeah i know

shy aspen
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oh

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uhhh well. it's position is set to a random position on the baspelate for it to spawn

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baseplate*

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then it falls down so players can pick it up and interact with it like melting it into water, fusing with other cubes, swapping its polarity, etc.

devout musk
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script.Parent.Tool.Handle.CFrame?

shy aspen
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❌ vector3

tropic nymphBOT
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studio** You are now Level 5! **studio

shy aspen
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ill try to use CFrame

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OH