#Would like to do a meteorite shower
1 messages · Page 1 of 1 (latest)
hello
i literally made a random project out of this, lemme pass the spawning code
game not opening but basically just do:
local meteor = meteor here
local timeBetweenMeteors = number
meteor:Clone()
meteor.Parent = game.Workspace
meteor.Position = Vector3.new(x, y, z)
--make sure the meteor isnt anchored or just do meteor.Anchored = false
task.wait(timeBetweenMeteors)
end```
its really basic
but works
if you want a random spawn position just change the meteor.Position line for this
meteor.Position = Vector3.new(math.random(number, number), math.random(number, number), math.random(number, number))
@green roost