#My Physics are being ran differently between a Public Server and a Studio server
1 messages · Page 1 of 1 (latest)
Could also have something to do with latency. Your studio ping is 3x less, after all. Though, I don't know why it would make a difference when the ping is low either way
Thats exactly what I'm thinking to, like the ping is suspicious but I don't see how it could effect it. It also may have something to do with shapecasts
Are you doing the shapecast on the client?
nope