#freeze character
1 messages · Page 1 of 1 (latest)
set player walkspeed to 0
or anchor hrpr ig
HRP is in the player character
instead of wait do local char = player.Character or player.CharacterAdded:Wait()
ok i find a way to do it
wait(.5)
for _, character in pairs(workspace:GetChildren()) do
local hrp = character:FindFirstChild("HumanoidRootPart")
if hrp and hrp:IsA("BasePart") then
hrp.Anchored = true
end
end
or maybe bc they using localplayer in server script
oh 😭
why dont u want them to move bc it would be a nice little feature
cause i'll add a teleport box like the elevator in doors and it will be easier to do this way than check if the player is in the menu to let him enter or not
k