#way around Roblox's HTTP Service request limit

1 messages · Page 1 of 1 (latest)

strange smelt
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i was wondering if there was a way to get around Roblox's HTTP Service request limit as when i look online all i see is offloading or selfhosting something but i don't want to do that since i want to sent live data of what's going on for each of my player's device to catch any cheating or anything weird going on like if they abuse a bug kind of like a replay mod situation if that makes sense i have messed with lua vms in the past but i don't want to write all that

strange smelt
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anyone please ;-;

spare pewter
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the request limit was made to prevent abuse and excessive external comms

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you could use some alternatives like

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messagingservice for internal

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basically communication between servers and clients so you can relay suspicious behavior or replay data

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but yeah i dont really know anything else

strange smelt
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😞