I have two custom rigs/morphs/characters that I made for the two teams in my shooter game, but how do I make it so that depending on which team the player is on, it gives them a certain morph for that team?
I already set up custom rigs for each team and made a script so players spawn with the correct rig depending on which team they’re on. That part works fine, but the issue is with weapons. I tried giving them by cloning from both ReplicatedStorage and StarterPack. At this point only one weapon shows up, and when I equip and unequip it, it disappears completely. Idk what's happening here.