like the normal knockback got delay
local BV = Instance.new("BodyVelocity",enemy)
BV.Velocity = velocity
BV.MaxForce = Vector3.new(15000,15000,15000)
game.Debris:AddItem(BV,.2)
local BV2 = Instance.new("BodyVelocity",rootpart)
BV2.Velocity = velocity
BV2.MaxForce = Vector3.new(15000,15000,15000)
game.Debris:AddItem(BV2,.2)
player were going with it smoothly but the enemy or npc will be delayed