#HOW DO I MAKE SMOOTH KNOCKBACK

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maiden beacon
#

like the normal knockback got delay

local BV = Instance.new("BodyVelocity",enemy)
BV.Velocity = velocity
BV.MaxForce = Vector3.new(15000,15000,15000)
game.Debris:AddItem(BV,.2)

local BV2 = Instance.new("BodyVelocity",rootpart)
BV2.Velocity = velocity
BV2.MaxForce = Vector3.new(15000,15000,15000)
game.Debris:AddItem(BV2,.2)

player were going with it smoothly but the enemy or npc will be delayed

drowsy hound
#

Give network ownership of the NPC to a player while it's being knocked back