#How to make the game wait until it is fully loaded to execute a local script?
1 messages · Page 1 of 1 (latest)
if not game:IsLoaded() then
game.Loaded:Wait()
end
if this is what you mean
if you wanna wait for your scripts to fully load them in and get initialized then you can use an attribute
iirc this was there and it made no difference
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well
then u gotta set ur stuff up properly to make wait until theyre loaded
so use an attribute ig
what attribute should I use?

you can name it whatever you want broo
Thats why you need framework
What do you mean by this
I think i figured it out anyway tho, it has something to do with the animations and not the main game loading
What do you mean by framework?
You shouldn't rely on a function that returns true or false
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a way to set up games
Oh ok, thanks

It's certainly what he was asking for
But its not reliable
you can also wait until the clients character loaded
Oich in auch in boch