#Gui Touching Gui
1 messages · Page 1 of 1 (latest)
i think you have to script ts yourself theres no touch detection for guis
@torn barn, here is a simple code to know if a UI is touching another UI. There is no Roblox function that detects thats.
local function isTouching(gui1, gui2)
local g1Pos, g1Size = gui1.AbsolutePosition, gui1.AbsoluteSize
local g2Pos, g2Size = gui2.AbsolutePosition, gui2.AbsoluteSize
return g1Pos.X < g2Pos.X + g2Size.X
and g1Pos.X + g1Size.X > g2Pos.X
and g1Pos.Y < g2Pos.Y + g2Size.Y
and g1Pos.Y + g1Size.Y > g2Pos.Y
end
.
And here another type of code for like more than 2 type of UI
local function isTouching(g1, g2)
local p1, s1 = g1.AbsolutePosition, g1.AbsoluteSize
local p2, s2 = g2.AbsolutePosition, g2.AbsoluteSize
return p1.X < p2.X + s2.X
and p1.X + s1.X > p2.X
and p1.Y < p2.Y + s2.Y
and p1.Y + s1.Y > p2.Y
end
local function checkAll(guiList)
for i = 1, #guiList do
for j = i+1, #guiList do
if isTouching(guiList[i], guiList[j]) then
print(guiList[i].Name, "is touching", guiList[j].Name)
end
end
end
end
example
local guis = {Frame1, Frame2, Frame3, Frame4}
checkAll(guis)
W dev
your a life saver
do i run these repeatedly if i want it to check constantly?
works perfectly your such a G
** You are now Level 1! **
To know if the Gui is still touching or in ?
its good now figured it out