#solved
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destroying a object gets rid of it so it isnt very inefficient to just make a new one
you can do redcan1 = newClone if you need
Ye ik that’s why I put the local variables into the function so when the function is called it creates the clones then an if statement is made that deals with the clones and the first part of the if statement works but the else part will say “pressed again” but they aren’t destroyed
I’ll try this