#Module Script Error

1 messages · Page 1 of 1 (latest)

maiden bison
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Can somebody tell me why I'm getting an index nil error

I'm not sure if a single module script can control the server side and client side at the same time, but that could be the problem

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P.S. I've already tried the for I loop method

peak ferryBOT
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studio** You are now Level 9! **studio

maiden bison
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Yea I figured it out, when u grab a table from the server and grab the table from the client it creates two different tables so the table on the client side didn’t have any players thus sending the error “nil”. I just used a remote function to fix it

candid current