#💬 jamal.frlʹs Feedback
1 messages · Page 1 of 1 (latest)
I have the Roblox app you download from the web and the Roblox app you download from the Microsoft store.
What is the point of making a matchmaking system if it ain't skill based 😭
Parkour games
Casual mode
Everything is not about pvp or ranked
Matchmaking is primarily about going against people around your skill area
If you play a parkour game and the people you go against are better than you and you lose ALL games, that is not good matchmaking
It's not because you don't play a competitive gamemode that you shouldn't deserve the right to be matched with others
A casual mode should just be a free-running mode btw*
skill issue
fair enough but that doesn't fix this problem
Not a problem
Nobody would want to play a game/gamemode like this if this is a huge problem
Since i won’t fix it
🤷♂️ to bad so sad
I have other priorities about the development of other systems
I give feedback and this is your response 😭
Was not gonna make it region based in the first place
Yes
New devs suck 😭
You recommend me to add something that i don’t want to add yet
Which is the reason I had written
Skill based ❌
Yeah a clear design that almost all matchmaking needs bro
This doesn't give clear detail
Now you know
You could've said "Haven't added skill based YET"
.
Before this dumbass
👴
Dont insult me
I didnt deserve that
Since i didnt insult you
Oh no
Great job you’ve flooded the post for nothing
The result is the same
This debate was not necessary
You’re not an old dev ? 😂
Yo
@covert coral
My bad for yesterday’s reaction to your pertinent suggestion
Thank you I will take note and make the matchmaking skill based when I’ll have time to
Too make the matchmaking, create a number for all players for the following:
- Game wons
- Game losses
- Deaths (if ur game has it)
- and more
And create a factor out of it
holup in a game
Thank you
I thought of a win rate ratio too, but I don’t know how to implement both the region + the ratio
I don’t want the match up to take the eternity
Especially for the region
Since I can only check if the players’ country is the same as the host’s country
But for the ratio I will probably make a different queue for each range l
Aight but
That’s the problem
I can’t figure out how to efficiently find the player’s region with his country
You can't
You only get the country I believe
Ow