#💬 jamal.frlʹs Feedback

1 messages · Page 1 of 1 (latest)

chrome craneBOT
nova vector
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I’m curious how do you have 2 different Roblox apps in a single PC?

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@whole heart

whole heart
covert coral
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What is the point of making a matchmaking system if it ain't skill based 😭

whole heart
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Casual mode

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Everything is not about pvp or ranked

covert coral
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Matchmaking is primarily about going against people around your skill area

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If you play a parkour game and the people you go against are better than you and you lose ALL games, that is not good matchmaking

whole heart
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It's not because you don't play a competitive gamemode that you shouldn't deserve the right to be matched with others

covert coral
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A casual mode should just be a free-running mode btw*

covert coral
whole heart
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Not a problem

covert coral
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Nobody would want to play a game/gamemode like this if this is a huge problem

whole heart
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Since i won’t fix it

whole heart
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I have other priorities about the development of other systems

covert coral
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I give feedback and this is your response 😭

whole heart
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Was not gonna make it region based in the first place

covert coral
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New devs suck 😭

whole heart
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You recommend me to add something that i don’t want to add yet

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Which is the reason I had written
Skill based ❌

covert coral
covert coral
whole heart
covert coral
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You could've said "Haven't added skill based YET"

covert coral
whole heart
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Dont insult me

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I didnt deserve that

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Since i didnt insult you

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Oh no

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Great job you’ve flooded the post for nothing

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The result is the same

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This debate was not necessary

whole heart
whole heart
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Yo

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@covert coral

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My bad for yesterday’s reaction to your pertinent suggestion

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Thank you I will take note and make the matchmaking skill based when I’ll have time to

covert coral
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@whole heart

whole heart
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Dw

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Thank you again for your feedback

covert coral
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Too make the matchmaking, create a number for all players for the following:

  • Game wons
  • Game losses
  • Deaths (if ur game has it)
  • and more
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And create a factor out of it

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holup in a game

whole heart
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Thank you

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I thought of a win rate ratio too, but I don’t know how to implement both the region + the ratio

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I don’t want the match up to take the eternity

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Especially for the region

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Since I can only check if the players’ country is the same as the host’s country

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But for the ratio I will probably make a different queue for each range l

covert coral
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Just do what AA does

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Make seperate lobby rooms for each region

whole heart
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Aight but

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That’s the problem

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I can’t figure out how to efficiently find the player’s region with his country

covert coral
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You only get the country I believe

whole heart
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Ow