#Animation does a funny

1 messages · Page 1 of 1 (latest)

gray basin
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Made an animation, looked good in the animator, then when I used it on my character it became really buggy

to clarify, I copied the animate localscript along with its children, pasted it into startercharacterscripts, and replaced the walkanim id with my own
(tag probably unrelated, Idk jack #### about scripting)

feral flint
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i had this bug also what i did is not make it loop and change the animation type

gray basin
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it did nothing

crude gyro
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AnimationPriority is your problem

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Animation’s run off “Priorities”, which are in 6 categories
Core, Idle, Movement, Action , Action 2, and Action 3.
The anim with the highest priority plays over existing ones. Anims on the same priority merge.

gray basin
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what priority should I put it to

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assuming everything else is default

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@crude gyro

crude gyro
gray basin
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alr

vivid basinBOT
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studio** You are now Level 3! **studio

gray basin
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wouldnt everything else merge then tho

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also it still does that

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okay so I tried something

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replaced every other animation with one that has nothing in it and priority set to core, but now it walks normally and then just stops

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found the solution