#how to squish player like pancake
1 messages · Page 1 of 1 (latest)
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task.wait(1)
local char = game.Players.LocalPlayer.Character
local humanoid = char:WaitForChild("Humanoid")
if humanoid then
humanoid.BodyHeightScale.Value = 0.1
print(char, humanoid)
end
nvm
task.wait(1)
local char = game.Players.LocalPlayer.Character
local humanoid = char:WaitForChild("Humanoid")
local humanoidDesc
repeat wait() humanoidDesc = humanoid:FindFirstChildOfClass("HumanoidDescription")
until humanoidDesc ~= nil
if humanoid and humanoidDesc then
humanoidDesc.BodyHeightScale = 0.1
humanoid:ApplyDescription(humanoidDesc)
print(char, humanoid)
end
im gonna send it anyway lol i was suffering coding on my phone
oh lol
turns out i had to put it into a server script
sorry
its fine
use Model:ScaleTo(number)
wayyy easier
or wdym
I tried doing that but it didn’t make it the way I intended
Bodyheightscale (and the other scales) works as I wanted