#Proximity Prompt Issue

1 messages · Page 1 of 1 (latest)

onyx musk
#

Anyone know why my proximity prompt only shows up while the character is moving and not when they stand still?

self.proximityPrompt = Instance.new("ProximityPrompt")
self.lastTriggerTimes = {}
self.COOLDOWN_TIME = 5

self.proximityPrompt.Name = "PairRequest"
self.proximityPrompt.ActionText = "Pair"
self.proximityPrompt.ObjectText = "Press to pair"
self.proximityPrompt.Enabled = true
self.proximityPrompt.Parent = character.HumanoidRootPart
self.proximityPrompt.Style = Enum.ProximityPromptStyle.Custom
self.proximityPrompt.UIOffset = Vector2.new(1, 1)
weary imp
#

it might be due to a property called something like "RequireLineSight", try disabling it and see if it changes

onyx musk
#

it worked

weary imp
#

if you don't want that in the future you can just disable the property and apply some offset yk