currently need help with a draggable part system (first person). the issue is that the part kind of jitters and is not very smooth. this is mainly prevalent when walking sideways (not moving mouse). the system works by using alignPosition and aligning the part's attachment with an attachment that is in front of the player. anyway to make the movement more smooth? thank you!
detector.DragStart:Connect(function(player)
object:SetNetworkOwner(player)
local attachment = getLookAttachment(player)
if attachment then
alignPos.Enabled = true
connection = RunService.Heartbeat:Connect(function()
alignPos.Position = attachment.WorldPosition
end)
end
end)
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