Hey so I'm trying to make a racing game rn but instead of carts or fancy vehicles it's just straight up booking it to the finish line. I wanted to add a drift mechanic like sonic had in sonic unleashed but body velocity doesn't allow the player to keep moving the way they are and it will stop them all together. I don't wanna ask for someone else to make the script for me but I would like to at least get a good idea of what direction I should go in to make this possible. Even knowing what velocity type to use would help.
#Player drift
1 messages · Page 1 of 1 (latest)
just give up
making drifting friction and velocity in roblox studio is just unimagionable amounts of pain and brain cancer
yeah you cant get it perfect but you can attempt to make something close
my best guess would be
Set some constants for the physics
speed
maxspeed
driftforce
acceleration if you want that
then see if body velocity could do the trick
heartbeat might be the best as its good for physics calc and car movement
ive never done it so i cant help to much further than this but you could prolly get close to your dreams even if roblox is a bit wacky