#my timer isnt looping

1 messages · Page 1 of 1 (latest)

cunning wedge
#

local gui = game.StarterGui.ScreenGui.Frame.TextLabel
local timevalue = Instance.new("NumberValue")
timevalue.Parent = game.ReplicatedStorage 
timevalue.Name = ("timevalue")
timevalue.Value = 11
gamer = true

local serverplayer = game.Players.PlayerAdded:Connect(function(player)
end)

local function starttimer()        gamer = true

    timevalue.Value = 10
    for i = 1, 10, 1 do
        task.wait(0.01)
        timevalue.Value -= 1
        print(gamer)
        remote:FireAllClients() if timevalue.Value == 0 then gamer = true end end end

local function gametimer()        gamer = false

    timevalue.Value = 100
    for i = 1, 100, 1 do
        task.wait(0.01
        )
        timevalue.Value -= 1
        print(gamer)
        remote:FireAllClients()    if timevalue.Value == 0 then starttimer()
            gamer = true
        end
    end
    end


starttimer()

if gamer == true and timevalue.Value == 0 then
gametimer()
end```
coarse moth
indigo relicBOT
#

studio** You are now Level 4! **studio