#How do I make certain players see or not see Proximity Prompts?
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** You are now Level 4! **
create the prompt on the server then on each client you want it to be invisible just set .enabled to false on that client, or simply create the prompt only on the clients who should see it. easy!
Im just confused on how I would do this, how would I get this to happen on the clients as in like to access it?
localscript
Just local script? then when I insert the code if prox.triggered:connect(function() prox2.enabled = false that player that’s triggered it won’t see prox2?
bro whats the condition u want that some players cant see the proximity prompt
I’ve got a uniform thing with 1 - 12 player uniforms and once a player selects a uniform on a stand, he can’t go up to other uniform stands and press the proximity prompts on them
Since they’re disabled
I don’t know much about local scripts how do they generally work?
local scripts are basically everything the player sees, Server scripts is what everyone can see
so say for example you destroy a part with a local script, only the player will see that no one else
Would this be right?
Ooohhhhhh okay
thats correct
Would it be right to have the local script inside a part?
No
put it in starter player scripts or starter character scripts
local scripts dont run in workspace
local scripts should be either in startergui, startercharacterscripts, or starterplayerscripts nothing else
How would I connect stuff inside of workspace?
thats how u would do it
wheres the local script located at
It’s showing prox1 is not a valid member of workspace
show explorer
show workspace
omg it’s working
Tysm I’ve literally been trying to figure this out for like 3 hours
lol no problem
this bro never heard of prtsc
What’s prtsc?
print screen
Like screenshot?
yes, it is on your keyboard
Sry I’m a bit new to pc