#How do I make certain players see or not see Proximity Prompts?

1 messages · Page 1 of 1 (latest)

frozen totem
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Please answer I’m begging I really need to know

misty dirgeBOT
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studio** You are now Level 4! **studio

maiden pumice
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create the prompt on the server then on each client you want it to be invisible just set .enabled to false on that client, or simply create the prompt only on the clients who should see it. easy!

frozen totem
maiden pumice
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localscript

frozen totem
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Just local script? then when I insert the code if prox.triggered:connect(function() prox2.enabled = false that player that’s triggered it won’t see prox2?

lavish plaza
frozen totem
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Since they’re disabled

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I don’t know much about local scripts how do they generally work?

lavish plaza
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local scripts are basically everything the player sees, Server scripts is what everyone can see

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so say for example you destroy a part with a local script, only the player will see that no one else

frozen totem
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Would this be right?

lavish plaza
frozen totem
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Would it be right to have the local script inside a part?

lavish plaza
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No

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put it in starter player scripts or starter character scripts

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local scripts dont run in workspace

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local scripts should be either in startergui, startercharacterscripts, or starterplayerscripts nothing else

frozen totem
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How would I connect stuff inside of workspace?

lavish plaza
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wheres the local script located at

frozen totem
lavish plaza
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show explorer

frozen totem
lavish plaza
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show workspace

frozen totem
lavish plaza
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do wait for child

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game.Workspace:WaitForChild("prox1"):WaitForChild("Prompt1")

frozen totem
frozen totem
lavish plaza
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lol no problem

buoyant ether
frozen totem
buoyant ether
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print screen

frozen totem
buoyant ether
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yes, it is on your keyboard

frozen totem