ProfileStore
ServerScriptService:
QuestDataModule
RankDataModule
LoadPlayerModule
DatabaseModule
DataHandler
Question:
lets say I create a GUI for a simulator game, the player gains gems every minute and has generic stats
how shall i pass the data from the server back to the client
since you only update GUI on client in a local script
do i every minute send ALL their data to a script using FireClient
or is there a better method? maybe moving my stats to ReplicatedStorage and using require()?