Hello, I am trying to just do a simple pet thats following me just to train, but the problem is that its actually working, i mean the pet is following me etc.. but the problem is that when I jump, the pet jump jump also, and I dont want it to move form its Y axis, like make it at a stable and constant Y axis, for example stay at 5 in Y, but move in X and Z like the player, i tried to play with the maxforce per axis, but when i set the maxforce at 0 at Y axis its fall cuz of gravity, so idk what to do, here is my script (dont look at the AlignOrientation btw)
#AlignPosition Pet Problem
1 messages · Page 1 of 1 (latest)
Just bruteforce y = 0 by detecting changes to the pets position, connecting it to a function that sets the position vector to Vector3.new(position.X, 5, position.Z)