#animation track issues

1 messages · Page 1 of 1 (latest)

craggy spruce
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Check if the animation track exists

cold mortar
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how

craggy spruce
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if animTrack then

cold mortar
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it got the animTrack

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or else it would not say

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12:32:18.954 Stop is not a valid member of Animation "Dark Matter" - Client - Dark Matter - Client:42

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but ok

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how would it know its name if it didnt exist

cold mortar
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hmm

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animation track issues

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well i think i know what's happenig

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im basically calling :stop() on an animation not an animtiontrack

craggy spruce
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How fast is that animation

cold mortar
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:Adjustspeed(0) was called on it

craggy spruce
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Wait

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Oml I'm so dumb

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animTrack = track

cold mortar
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OH SHIT

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lol

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ty xd

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epik

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workie now

craggy spruce