#my sword does no DMG :(
1 messages · Page 1 of 1 (latest)
Use magnitude
Do not use touched event
Use raycast
Hitboxes -> Imprecise
Magnitude -> makes you able to hit backwards
¿What is raycast?
Make like when you slash an imaginary line comes out from your character
If that imaginary line hits something on its way then it will return that
So make that a raycast goes out from the player with the sword torso
and if it detects another npc which has an humanoid or something that can distinguish it from the environment
Make the damage event
Look it up and tell me if you need any help with it
???
hitboxes is the easiest for simple combat system
raycasts are for bigger more percise ones
using hitboxes will work just fine