#door not work pls help and solve
1 messages · Page 1 of 1 (latest)
You uh, wanna put a description in there?
done
Can you be a little more specific?
so like
in the description.
not really
Just describe the issue, what isn't happening, what should be happening, what you've tried, and if there are any warnings or errors.
Maybe mention where the script is and provide the code related to the door
ok
ill provide the code and desrive issues
local doorModel = script.Parent
local button = doorModel:FindFirstChild("Button")
local clickDetector = button:FindFirstChild("ClickDetector")
local door1 = doorModel:FindFirstChild("Door1")
local door2 = doorModel:FindFirstChild("Door2")
local stoneDoorSound = game.Workspace:FindFirstChild("Stone Door")
local beepSound = game.Workspace:FindFirstChild("Beep!") -- Sound with asset ID rbxassetid://138081500
local tweenInfo = TweenInfo.new(
6, -- Duration set to 6 seconds
Enum.EasingStyle.Linear, -- Easing style
Enum.EasingDirection.Out, -- Easing direction
0, -- Repeat count (0 = no repeat)
false, -- Reverses (false = no reverse)
0 -- Delay time
)
local buttonPressed = false -- Flag to track if the button has been pressed
local function animateDoors()
if buttonPressed then return end -- Exit if the button has already been pressed
buttonPressed = true -- Set the flag to true to prevent further presses
if door1 and door2 and stoneDoorSound and beepSound then
local goal1 = {Position = door1.Position + Vector3.new(0, 10, 0)}
local goal2 = {Position = door2.Position + Vector3.new(0, 10, 0)}
local tween1 = TweenService:Create(door1, tweenInfo, goal1)
local tween2 = TweenService:Create(door2, tweenInfo, goal2)
tween1:Play()
tween2:Play()
stoneDoorSound:Play() -- Play the stone door sound
beepSound:Play() -- Play the beep sound
end
if button then
button.Material = Enum.Material.Neon -- Set the button's material to neon
end
end
if clickDetector then
clickDetector.MouseClick:Connect(animateDoors)
end
thats the script
so the things that do work are the button which turns neon, but everything else doesnt work, for example the beep press and the door sound doesnt work, and ive tried somewhat editting this, this is just a script i used from a diferent thing i made and that one works perfectly fine, and i tried to recreate it with this and i eventually just pasted the other script inside and checked if it would work, i renamed everything the same way and it still doesnt work
i did rename everything ingame to match the script but it still doesnt work
All of this should have been in the description instead of just mashing the keyboard
oh alr
Print in the if statement to see if that's even running
No need to brain rot. It isn't good because that's not a string. "Hello World" is a string because of the quotes around it
is it getting to the point where it tries to play the sound?