#💬 palgorithm1ʹs Feedback
1 messages · Page 1 of 1 (latest)
There is a small bug where after launching the ball, it turns with your launcher until it despawns.
Ok noted 🙂
Thanks for playing! I gotta private this so i can move forward with my development journey 🙂
👍
I can't access it btw I was asleep
let me IN
It was just the simple catapult game from Roblox dev tutorials
Just some premade assets
I wanted to see it
So I can practice moving around some files across the workspace
but dw I want to see smth made by you now
Sure wait I just woke up lemme just prepare things XD
np
I'll wait
but I may be in the shower
Oh I haven't do anything yet. Just that small practice yesterday's cause I got busy doing other stuff
Now I am going to do the core tutorials later
You can now try it 🙂
ngl i never do much just put the asset around so don't expect too much from pre made asset xD
my goal is just to make it working
that's fine dw
gimme a bit
just stepped out of the shower
oh wait
didnt work
but you can just give me access
Kz8220071
hmmm how do i give access
7541738917
is it the community doesn't allow the links to normal game?
why is that
you'd have to go to collaborate in studio
and give access
oh i see lemme just team create
that's kinda empty
i knew there was a button here before
oh wait
here it is lol
its done now i think you can access it
or if it is still not accessible i think you can go to my account and my creation i really hope it works now
mb I didnt see this earlier
I'll try it now
I'm in
that reminds
after seeing the diff materials
try checking how they interact w water
and it wld be fun if I cld launch myself
Kewl idea i'll try things out once i am finish on the core tutorial
ooh this is challenging never thought of that, but that would be amazing, but i am going to firstly reverse engineer the code th
This is where the fun begins
what i imagine is i must add a feature or button where instead of the materials I put in the catapult, it will throw the copy of my body instead
like a ragdoll
now you're going into contraints
let's see how deep this goes