When I clone a model and move it to workspace a part inside the model dosnt move to the cloned models position. Ive tried adding a weld and it didnt work. I tried getting the parts relative position to the model before I cloned it then setting the cloned models cloned part to the same relative position to the clone model but it didnt work.
#Part wont move with model
1 messages · Page 1 of 1 (latest)
Anchored?
I thought that so I made the script un anchor it before cloning then anchor after everything but no luck
it doesn't look like this in Studio does it?
wdym?
like if in studio you put the model into the workspace does it look like that
in the pic the model to the left is what it looks like. the part to the right is supposed to be staying with it but it dosnt.
What I'm saying is, is that how it always looks like, or only after you clone it with a script
only after the clone. i dragged the original out of replicatedstorage to show what its supposed to look like.
So that part is welded and not anchored at all?
i tried welding and not anchoring but didnt work already
Do not anchor anything that needs to be welded. The thing everything is welded to can be anchored, not the things anchored to it
i unachnored both didnt work
CanCollide is false on that little part?
ill try that and lyk
didnt work
- Pick a PrimaryPart
- Weld every other part to the PrimaryPart
- Make sure every other part is not anchored
This part isn't magically teleporting.
Are you using :PivotTo to manipulate the model?
Why don't you just :PivotTo on the model to put it in the position?
Also, is the PlantAnchor not anchored at the start? Is the fact you're setting anchored to false a hold over from when you did originally anchor it?
never was anchored but it keeps auto anchoring when i test. looked through everything and it dosnt make sense.
Auto-anchoring sounds like a problem that'd prevent a welded part from moving where it should.
nothing is making it auto anchor though so its weird
You should be looking into this auto anchoring thing.
i tried and couldnt find anything on it
You have to have a script somewhere, or the model you stored in ReplicatedStorage or whevever it is is anchored.
Things don't just magically become anchored. Something is doing it.
here is the part in replicatedstorage and i already sent script
but what about anywhere else it could be anchoring it?
only script effecting it is the one i sent
unless another one is unintentionally anchoring it.
If you w ant you could send me the game file and I can take a look around
whats your user? ill team share with you
@warven22
accepted
added to team create
nw
Looks like it's where it should be.
I did modify the :PivotTo, as it accepts CFrames, not Vector3s (I commented out so you can still see what it was before
THANK YOU!!!
It seemed to be working fine though, even when :PivotTo was erroring tbh