#need help with the combat system

1 messages · Page 1 of 1 (latest)

tall kestrel
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yes i didnt change but it doesnt work even if i changed this and the client side which fires the eventself.HitEvent = tool:WaitForChild("Hit")
self.BlockEvent = tool:WaitForChild("Block")
self.ClashEvent = tool:WaitForChild("Clash")

lost frost
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fire(tool)

tall kestrel
lost frost
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module script cant tell which tool(sword) is firing the remote event

lost frost
lost frost
tall kestrel
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allow me to get on my computer and revisit my script

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hol up

tall kestrel
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sorry my dumbas cant understand i started scripting a week ago

stiff bearBOT
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studio** You are now Level 2! **studio

lost frost
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if you managed to write all of this yourself (no copypaste, no ai, no tutorial) and understand what its doing, i'm sure you can understand the simple concept of passing the tool around and including it in the remote then verifying on the server, or instead you can just take the player's equipped tool and assume that's the one being used. naturally all things i would expect you to understand if you're able to write code like this without cheating.

lost frost