#💬 jasperthefoxxo.exeʹs Feedback

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languid warrenBOT
frozen herald
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the texturing unfortunately does not work with meshes 3:

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only because i do not have an ID as ridiculous as it is and sounds

frigid pecan
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Can we get a video??

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Im curious how it runs.

frozen herald
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sure hold on

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not very well

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its quite slow

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its running at 336x192 i dont have any multithreading

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for some reason it runs slightly faster while unfocused

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so i just unfocus it when im rendering

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the reason why the green bricks have one grey brick is cuz the texture is colored with grey bricks

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theyre just textures i got off of ambientcg

frigid pecan
frozen herald
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its the angle it shoots the ray at

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im not sure how to fix it

frigid pecan
frozen herald
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but it just rotates the ray based on where it is on the grid

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eh it can be pretty annoying sometimes

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i still need to implement light scattering

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so the scene has a bit more light

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i might try making a system where i have just a list of positions where light is bouncing

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and just have them act as sort of mini light sources

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and just make points in the list

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but it might be pretty buggy

plucky blade
frozen herald
plucky blade
frozen herald
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also roblox uses like 7 percent of my cpu for some reason

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and refuses to use more with the single threaded stuff

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oh wait nvm

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thats actually how much it should use

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that means its using all of one core

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every time ive tried it though and got a result said result was just freezing

plucky blade
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instead of a loop

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add a function and call it for each pixel

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heavy cpu impact rho