#character walk speed

1 messages · Page 1 of 1 (latest)

lament ice
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trying to make the character walk slower when a keybind is pressed and while the animation is playing, and then walk at the normal speed after the animation is finished playing

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im not sure if im missing something but it wont work

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the walk speed will simply stay at the default walk speed rather than changing and idk how to fix it

lunar jacinth
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you need to wait until the animation is done before setting walkspeed back to 16

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your setting it back as soon as it starts playing

lament ice
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alright thanks

steady gulch
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youre also setting the like default walkspeed of all player characters rather than the current character, so it wont update and will just affect everyone else who respawns

dreamy belfryBOT
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studio** You are now Level 1! **studio

steady gulch
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probably, my advice though would be to switch to contextactionservice because its the current standard. uis is outdated and lacks functionality

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also, i would make my walkspeed modifiers multiplicative so they can stack with other modifiers

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for example if someone was to have their walkspeed set to 1, but then another item sets it to 5, it would overwrite it

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but if you did walkspeed /16 that would persist if another item did walkspeed / 3