#character walk speed
1 messages · Page 1 of 1 (latest)
im not sure if im missing something but it wont work
the walk speed will simply stay at the default walk speed rather than changing and idk how to fix it
you need to wait until the animation is done before setting walkspeed back to 16
your setting it back as soon as it starts playing
alright thanks
youre also setting the like default walkspeed of all player characters rather than the current character, so it wont update and will just affect everyone else who respawns
would this fix that
** You are now Level 1! **
probably, my advice though would be to switch to contextactionservice because its the current standard. uis is outdated and lacks functionality
also, i would make my walkspeed modifiers multiplicative so they can stack with other modifiers
for example if someone was to have their walkspeed set to 1, but then another item sets it to 5, it would overwrite it
but if you did walkspeed /16 that would persist if another item did walkspeed / 3