#viewmodel animation doesn't immediately play upon spawning the viewmodel

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plucky summit
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the video should show my problem. The viewmodel stays in the unanimated position for a split second before it animates, despite the code telling it to animate the moment it is spawned.

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damn that background noise is awful

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i apologize in advance

unkempt crow
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did you save you

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like

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load it in advance

sage falcon
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are you loading the animations and arms immediately or before the player equips their weapon?

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if you load it before this should resolve the issue

plucky summit
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ok i tried that and it helped but theres still a split second where its in the no animation position

plucky summit
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update: its fixed

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simply preloaded it and removed the transition time (and added a tiny wait period before the viewmodel starts drawing)