#Remote event fired but not printing
80 messages · Page 1 of 1 (latest)
Gg
wdym
@oak trench he doesn't know about The Curse of Ali Inbh Muhmar
who is ali inbh muhmar
Bro
Best hacker in the world
He's super secret
And he s in this server
@Ali Inbh Muhmar
He randomly hacks people's scripts so they don't work
He s undercover
Can't be discovered
Bro you can't
fix it for 0 robucks
It's corrupted
If you knew Ali you could solve this like sown said
we're not joking bro
Checking for Ali Inbh Muhmar curse......
it's serious
Ali Inbh Muhmar curse is real
uncurse 🔥🔥🔥
i did now what
idk what this chat is talking about
but if u dont know what its causing this then i recommend debuging
There is nothing you can do.
module script seems fine but on the server script it doesnt print 💔
The great Ali Inbh Muhmar has cursed your script.
i am Ali Inbh Muhmar...
are you firing the server in your module script to notify the server?
client
i put the srcipt there read it
it clearly says fireclient
then
on server script
it doesnt print
:c
i debugged your scripts and kinda optimized them see if it works
that was fast
serverscript: local replicatedStorage = game:GetService("ReplicatedStorage")
local eventsFolder = replicatedStorage:WaitForChild("Main").Events
local objectivesFinishedEvent = eventsFolder:FindFirstChild("ObjectivesFinishedServer") -- NEW: Separate event for server communication
local peepholeEvent = eventsFolder:FindFirstChild("PeepholeEvent")
if objectivesFinishedEvent then
objectivesFinishedEvent.OnServerEvent:Connect(function(player)
print("✅ Server received event: Player completed objectives - " .. player.Name)
if peepholeEvent then
print("🚪 Firing PeepholeEvent for " .. player.Name)
peepholeEvent:FireClient(player)
end
end)
else
warn("⚠️ ObjectivesFinishedServer event not found!")
end
so did it work??
local objectivesFinishedServerEvent = eventsFolder:FindFirstChild("ObjectivesFinishedServer")
if objectivesFinishedServerEvent then
print("RoomTracker: Notifying server about objectives completion for " .. player.Name)
objectivesFinishedServerEvent:FireServer(player) -- This sends the event to the server!
end didnt print
in module scritp
tbh i dont get it
you are firing the server
hm idk
i mean i cant do much here i need to go rq so if it doesnt work then just dm me and we can work things out
anyways bye for now
O great Ali Ibn Muhmar please let this man free of your great curse
O great Ali Ibn Muhmar please let this man free of your great curse
O great Ali Ibn Muhmar please let this man free of your great curse
ok its fixed
!!!!!!!!!!!!!!!!!!!!!!!
@abstract arch whyd u make another remote event
theres already one
ObjectivesFinishedServer
and ObjectivesFinished
everythign prints just the server script doesnt print
oh
tbh idk im sleepy
i can give you some assist tommorow ima go sleep
@abstract arch could u help rn