#Remote event fired but not printing

80 messages · Page 1 of 1 (latest)

oak trench
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Gg

ruby current
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Gg

still axle
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wytb

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im not that good at scripting

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💔 💔 💔 💔 💔

heady fulcrum
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Bro your code got cursed by the Ali Inbh Muhmar

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You can't fix

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Just pray

still axle
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wdym

heady fulcrum
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@oak trench he doesn't know about The Curse of Ali Inbh Muhmar

still axle
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who is ali inbh muhmar

heady fulcrum
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Best hacker in the world

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He's super secret

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And he s in this server

still axle
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@Ali Inbh Muhmar

heady fulcrum
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He randomly hacks people's scripts so they don't work

heady fulcrum
still axle
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🤯 🤯 🤯 🤯 🤯 🤯 🤯 🤯 🤯 🤯 🤯 🤯 🤯 🤯 🤯 🤯 🤯

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okay fix it

heady fulcrum
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Can't be discovered

heady fulcrum
still axle
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fix it for 0 robucks

heady fulcrum
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It's corrupted

oak trench
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If you knew Ali you could solve this like sown said

still axle
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slide ali @

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bro actually help

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ts aint funny

heady fulcrum
ruby current
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Checking for Ali Inbh Muhmar curse......

heady fulcrum
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it's serious

ruby current
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OH SHIET THE SCRIPT IS FKN CURSED EVERYONE EVACUATE

heady fulcrum
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Ali Inbh Muhmar curse is real

still axle
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uncurse 🔥🔥🔥

ruby current
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@still axle Nuke your win install drive

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Thats the only way to weaken the curse

still axle
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i did now what

abstract arch
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idk what this chat is talking about

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but if u dont know what its causing this then i recommend debuging

still axle
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yeah how do i do that

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i added like 372 print statements

ruby current
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There is nothing you can do.

still axle
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module script seems fine but on the server script it doesnt print 💔

ruby current
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The great Ali Inbh Muhmar has cursed your script.

still axle
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i am Ali Inbh Muhmar...

abstract arch
still axle
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client

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i put the srcipt there read it

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it clearly says fireclient

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then

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on server script

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it doesnt print

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:c

abstract arch
still axle
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that was fast

abstract arch
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serverscript: local replicatedStorage = game:GetService("ReplicatedStorage")
local eventsFolder = replicatedStorage:WaitForChild("Main").Events

local objectivesFinishedEvent = eventsFolder:FindFirstChild("ObjectivesFinishedServer") -- NEW: Separate event for server communication
local peepholeEvent = eventsFolder:FindFirstChild("PeepholeEvent")

if objectivesFinishedEvent then
objectivesFinishedEvent.OnServerEvent:Connect(function(player)
print("✅ Server received event: Player completed objectives - " .. player.Name)

    if peepholeEvent then
        print("🚪 Firing PeepholeEvent for " .. player.Name)
        peepholeEvent:FireClient(player)
    end
end)

else
warn("⚠️ ObjectivesFinishedServer event not found!")
end

abstract arch
still axle
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local objectivesFinishedServerEvent = eventsFolder:FindFirstChild("ObjectivesFinishedServer")
if objectivesFinishedServerEvent then
print("RoomTracker: Notifying server about objectives completion for " .. player.Name)
objectivesFinishedServerEvent:FireServer(player) -- This sends the event to the server!
end didnt print

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in module scritp

abstract arch
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tbh i dont get it

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you are firing the server

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hm idk

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i mean i cant do much here i need to go rq so if it doesnt work then just dm me and we can work things out

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anyways bye for now

ruby current
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O great Ali Ibn Muhmar please let this man free of your great curse

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O great Ali Ibn Muhmar please let this man free of your great curse

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O great Ali Ibn Muhmar please let this man free of your great curse

still axle
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ok its fixed

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!!!!!!!!!!!!!!!!!!!!!!!

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@abstract arch whyd u make another remote event

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theres already one

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ObjectivesFinishedServer

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and ObjectivesFinished

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everythign prints just the server script doesnt print

abstract arch
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oh

abstract arch
abstract arch
still axle
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@abstract arch could u help rn