#How to add camera movement for an animation

18 messages · Page 1 of 1 (latest)

round pelican
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playing the animation with the camera animation

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gives this error

urban burrow
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check ur url again

round pelican
urban burrow
glass bay
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Are you absolutely sure that's the right ID for the animation?

round pelican
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yes

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100% sure i dont think that moon animator camera when animated is related to workspace camera

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thats probably why its doing this but im still trying to get this to work

glass bay
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Well it'd be whatever the current camera is, workspace.CurrentCamera

round pelican
glass bay
round pelican
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its about cutscenes look at the first link i sent

willow sierraBOT
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studio** You are now Level 1! **studio

glass bay
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Oh it's not about cutscenes. Got it.

But camera movement is not something that comes with the animation anyway. You can't put that into an animation in Roblox. It'd have to be separate, and not as an animation. Or, if you tilt the head for the viewmodel, you can attach the camera to the head to simulate what you animated for the camera