#set camera direction

10 messages · Page 1 of 1 (latest)

mental belfry
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i tried to use workspace.CurrentCamera.CFrame = CFrame.new(workspace.CurrentCamera.CFrame.Position) * CFrame.Angles(0,0,0) in a localscript but it doesnt seem to be working

devout ravine
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workspace.CurrentCamera.CFrame = CFrame.new(workspace.CurrentCamera.CFrame.Position)

workspace.CurrentCamera.CFrame = CFrame.new(workspace.CurrentCamera.CFrame)
mental belfry
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i hate using cframes

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hm doesnt seem to be working

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just gives error Players.TheodoreTheDuck.PlayerScripts.LocalScript:10: invalid argument #1 to 'new' (Vector3 expected, got CFrame)

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and when i remove the CFrame.new() part and just keep whats inside, it does nothing

mental belfry
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thats it

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thats the full script