#Object orientated programming?
10 messages · Page 1 of 1 (latest)
Is metatables for attributes?
Literally just search up "Lua oop"
This is for specific issues we're not Google lol
For 99% of things it's not even needed. Traditional LUA OOP just sucks.
If you understand that Scripts, LocalScripts and ModuleScripts are objects in the game engine. Instantiating becomes pretty easy with :Clone()
but it is good to learn the meta tables as it has some reasonable methodology also.
Noooo but I love my OOP Lua :(