#How do I go about this? (Question)
43 messages · Page 1 of 1 (latest)
math.random
local SkittleColors = {Color3.new(),}
chosen = math.random(1, #SkittleColors)
part.Color3 = chosen
Color3.new(math.random(), math.random(), math.random())
oh dang hold up
where do i put this?
since i know it's math.random ima go watch a tutorial brb
hold up where do i put this though?
ong im gonna pluck all my keys
i guess so, but skittles only have so many flavours
set it up so the table is declared somewhere appropriate then when you create a new skittle change its colour using that method
aight kk
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Sorry for being late responding to this. But I'm still confused
it goes in a regular script?
I learned math.Random
how do i use it though
for color
I wanna pluck out my keys 😭
hold up
so the server script
idk where to put it without messing it up
a skittle is just the name of the tool
handle is the acutal skittle because you need to have a handle to be able to carry it
so change the clonedtool handle to be the colour
i tried putting a wait but that was stupid
i put after it turns blue wait 3 before turning red
but then it became blue then it switched to red again
Yuh im lowkey confused
The clonetool.Handle.Color thing worked though
but i just wanna know how I can transition through colors
like u aint always gonna get red
I know i gotta use math.random but idk how to apply it to color
?
this is the script b tw
i'm out of ideas
BINGO FINALLY
thank yall for not helping I needed to figure it out on my own
That sounds wrong
wait yall did help