#how do you make that AlwaysOnTop is enable without being seen in front of the character ?
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what are you trying to do
that
you would have to change the rendering order to which my knowledge is currently not possible
(it's a surface gui)
the button does not work otherwise
or just offset it slightly in front of the player
i don't understand what you mean
** You are now Level 1! **
Like the Part where the GUI is on -> Move it infornt of the player
it's already in front of the player
i see
well then only this would help but currently is not possible:
but it's not possible you said
yes
Is there a way for the button to work without this ?
my only idea is make the player locked in first person and make the mouse movable - i have not worked that much with surface guis and stuff
i have already tried
wait how can i do this end i had tried but without blocking the camera in first person because i didn't know how to do it
wait no how can i lock the camera like that
Player.CameraMode = Enum.CameraMode.LockFirstPerson
and how can i unlock