#Skill modules

6 messages · Page 1 of 1 (latest)

unkempt briar
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I’m making skills for a project and I can’t decide whether to put all abilities in one big module or do 1 module per ability, I’ve seen it done both ways but I want some input on what you guys do.

hushed charm
unkempt briar
hushed charm
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it’s probably harder for the game to grab something from a massive script

unkempt briar
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Okay gotcha, sounds like I could group certain types in the same module maybe, thanks again man