#help me with gui script

17 messages · Page 1 of 1 (latest)

balmy helm
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I want to make a script where there is a function that starts with a message for a dialog appearing from below out of invisibility and when skipping a message it flies up becoming invisible and the same function with the following message I already have some kind of blank, but I feel like nothing will work.

dialog2.Visible = false

local function MessStart(message)
    local TweenService = game:GetService("TweenService")
    
    message.Position += 0.150
    message.Transparency = 1
    
    local goal1 = {}
    goal1.Transparency = 0.2
    goal1.Position.Y.Scale -= 0.150
    
    local tweenInfo1 = TweenInfo.new(0.2)
    local tween = TweenService:Create(message, tweenInfo1, goal1)
    message.Visible = true
    tween:Play()
end
tawdry dagger
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any script errors?

balmy helm
unborn flintBOT
#

studio** You are now Level 1! **studio

tawdry dagger
balmy helm
#

i try changed something

willow shale
#

I’m actually not even sure if udim2 has math operations, time to quickly check

#

It does, only with other udim2s

balmy helm
balmy helm
#

let me*

balmy helm
#

and here explain

#

sec

#

here you are