I have a bit of an odd issue!
game.ReplicatedStorage.TempRemote2:FireServer()
UIReferences.BackStoryFrame.ContinueButton.Activated:Connect(function()
print("test")
end)
^ runs as expected
UIReferences.BackStoryFrame.ContinueButton.Activated:Connect(function()
game.ReplicatedStorage.TempRemote2:FireServer()
print("test")
end)
^ does not work?
Why can I not run a RemoteEvent inside a button's connected function???
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