#dialogue module bug (ive been ignored 3 times please send help)

17 messages · Page 1 of 1 (latest)

red socket
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when the npc says "enjoy your stay" its supposed to show a button "(leave)" but instead it cycles back to the first two replies (check module script for context, the script is a modified version of asadrinth's dialogue script v1)

please ive been ignored for several days now i cant take it anymore i just want someone to help me figure out why the dialogue handler isnt working properly. all the important stuff was copied from the asadrinth version, i just got rid of some tweens and added an autocontinue feature, so nothing should be wrong. its not the autocontinue because i deleted it while testing and it still was broken.

modern mantle
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It's fair to assume those 3 other times you were ignored you were effectively asked precisely this question. Will you now fail 4 times, Mr Kyokyokyokyokyo?

tardy spruce
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you're likely being ignored because you're using a modified version of someone else's framework. people generally aren't going to be familiar with the methodology of someone else's framework, much less so one that's been ripped apart by someone who doesn't know what they're doing

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you're going to need to explain the issue and where it could happen a little better because you're just asking a lot from people

red socket
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this helps a lot more than you think

river sinew
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ok nice i recreated the dialogue system and i think i found the issue

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get rid of this local

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this isnt changing the first "currentlayer" you set at the start

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so its always 1

red socket
dry roverBOT
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studio** You are now Level 8! **studio

red socket
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thank you so much