`local SellPoint = script.Parent
local CurrentOrder = game.Workspace.Values.CurrentOrder
local OrderCompleted = game.Workspace.Values.OrderComplete
SellPoint.Touched:Connect(function(Shape)
if CurrentOrder == 1 then
if Shape:HasTag("Cube") then
print(Shape.Parent.Name)
Shape:Destroy()
end
elseif CurrentOrder == 2 then
if Shape:HasTag("Wedge") then
print(Shape.Parent.Name)
Shape:Destroy()
end
elseif CurrentOrder == 3 then
if Shape:HasTag("Wedge") then
print(Shape.Parent.Name)
Shape:Destroy()
end
end
end)`