#tweenservice cframe
84 messages · Page 1 of 1 (latest)
What is even going on there?
idk, im lost but ill try explain
Maybe you meant local goal = {["CFrame"] = ...}
You need to write what you're assigning that value to.
im trying to make a model go up
y + 10 when the player interacts
im using tweenservice to make the transition smooth
do you mean like this?
Nice.
No.
Exactly what I've written.
Although you might even do like that.
local goal = {["Position"]= part.Position + Vector3.new(0,10,0)}
Use this.
you can use both
hey
there's a difference tho
You can use both, but in this case it's easier to use Position imo.
oh okay
Oh it's a model?
yeah its a model
You're moving a model?
door model
Then use CFrame.
you still need to get the primary part of that model tho
so either way its the same thing, as long as all the parts are welded
just do what i did before
vector3
goal.Position = door.PrimaryPart.Position + Vector3.new(0, 10, 0)```
are u setting the model's primarypart?
ok try that
it worked.... but weirdly
** You are now Level 5! **
i am beyond confused
are they anchored?
no
you need to weld them
unanchor
also change the 10
to the z value
and make y value 0
anchor the outside part of the door, and unanchor the rest and weld them all
you can use a plugin
or just do it yourself
ill send a vid
okay
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Greetings and a...
i think i did it
but now its just weird
i think i should try something else
anchor only the primarypart