Hi, It's warning twice the proximity prompt "a" only, not warning "b". How can I fix that?
local function proximities()
for i, v in game:WaitForChild("Workspace"):WaitForChild("Fries"):GetDescendants() do
if v:IsA("ProximityPrompt") then
task.wait()
warn(v.Name)
return v
end
end
end
proximities()
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