#Run issue
11 messages · Page 1 of 1 (latest)
-- Variable
local Player = game.Players.LocalPlayer
local Character = Player.Character
local Camera = game.Workspace.CurrentCamera
local SpeedBoost = 45 -- What your speed is going to be when you hold shift
local DefaultSpeed = 25 -- What your speed is going to be when you let of shift
local UserInputService = game:GetService("UserInputService")
--Scripts
UserInputService.InputBegan:Connect(function(key) --When player holds shift key, run code
if key.KeyCode == Enum.KeyCode.LeftShift then
Character.Humanoid.WalkSpeed = SpeedBoost
end
end)
UserInputService.InputEnded:Connect(function(key)-- When player lets go of shift key, run code
if key.KeyCode == Enum.KeyCode.LeftShift then
Character.Humanoid.WalkSpeed = DefaultSpeed
end
end)
hello?
wdym runs even when you hold the ctrl key? @hushed sleet
player can run when holding leftshift but he also can run when holding leftcontrol
i want to fix it so player can only run on leftshift
im testing your script in studio rn
i dont have that problem
it works as it should
One message removed from a suspended account.
wild work