#Arrow pointing to its moving direction
45 messages · Page 1 of 1 (latest)
use CFrame.LookVector
** You are now Level 8! **
do u already have a script?
no
well
the arrow is gonna go inside a model
like a rocket
and i want to
have the arrow point
in the direction that the rocket is moving
yk what i mean?
so like it just follows the rocket direction
yes
** You are now Level 1! **
game["Run Service"].Heartbeat:Connect(function()
script.Parent.CFrame = game.Workspace.PartYYYY.CFrame * CFrame.new(0,0,4)
end)
just do sum modifications
u needa rotate the arrow manually
so it got the vectorLook correct
cuz the vevtorLookAt cant be changed manually os ugotta change the arows roation
next time try not to spoon feed (also you didnt use :GetService(), -1000000 aura)
and you could have used *=
One message removed from a suspended account.
its not same part so tahst why i didnt used *=
if it was then i'd use it
and if i didnt use getservice is cuz im too lazy
true, i feel like im blind rn, sorry
and for spoon feeding i just was like "ima just do taht rq" so i didnt thinked of explaining
Wait do you mean the velocity or where the truck is facing?
What should it indicate
